WebSocket Server in Rust

Fast, reliable, and efficient real-time communication powered by Rust

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🟣 View on Pump.fun

Why WebSocket RS?

Lightning Fast

Built with Rust for maximum performance and minimal latency in real-time communication

🔒

Secure & Safe

Memory-safe by design with Rust's ownership model and built-in security features

🎯

Easy to Use

Simple API with comprehensive documentation and examples for quick integration

📦

Lightweight

Minimal dependencies and small binary size for efficient deployment

🔄

Real-time

Bidirectional communication with instant message delivery and broadcasting

🛠️

Customizable

Flexible architecture allowing custom handlers and message processing logic

Quick Start Example

Rust
use websocket_rs::WebSocketServer;

#[tokio::main]
async fn main() {
    // Create a new WebSocket server
    let server = WebSocketServer::new("127.0.0.1:8080");
    
    // Start listening for connections
    server.listen(|msg| {
        println!("Received: {}", msg);
    }).await;
}
1000+
Connections/sec
<1ms
Average Latency
99.9%
Uptime
0
Memory Leaks

Use Cases

💬 Chat Applications

Build real-time chat systems with instant message delivery and presence detection

🎮 Gaming

Create multiplayer games with low-latency state synchronization

📊 Live Dashboards

Stream real-time data updates to monitoring and analytics dashboards

🔔 Notifications

Push instant notifications to connected clients without polling

📈 Trading Platforms

Deliver live market data and execute trades with minimal latency

🤝 Collaboration Tools

Enable real-time collaboration features in your applications